Konstruktor was originally started as a KDE project but not anymore. Recently I was peeling off KDE dependency from the codebase. I wanted Konstruktor to support Windows and Mac OS X together. I really like KDE and its API but it becomes an obstacle when it comes to Windows and Mac OS X. I didn't want to bring those huge KDE frameworks along with Konstruktor. It looked like a tail wagging the dog.
I just finished the lousy task. Changed every K classes to Q, rewrote the main window code, replaced from i18n() to tr(). Now it is a pure Qt app and this is the result:



I'd call it an epic triumph. With minimal effort on porting everything worked like a magic. I hope this to be released in April.
P.S. No KDE in Konstruktor anymore. Should I rename it Qonstruktor? :)






